QG-P1: Diagonal Crosspoint


In a Quadrigon the vertices P1, P2, P3, P4 have a fixed order.

The Diagonal Crosspoint is the intersection point of the 2 lines connecting opposite points.

Infovisual QG-P1-infovisual-cvt-01.png

Four points can be ordened in 6 ways:

  1. P1-P2-P3-P4
  2. P1-P2-P4-P3
  3. P1-P3-P2-P4
  4. P1-P3-P4-P2 = reversed sequence of P1-P2-P4-P3
  5. P1-P4-P2-P3 = reversed sequence of P1-P3-P2-P4
  6. P1-P4-P3-P2 = reversed sequence of P1-P2-P3-P4

When we take into account that some sequences are reversed sequences, only 3 types of Quadrigon-orders remain: P1-P2-P3-P4, P1-P2-P4-P3 and P1-P3-P2-P4.

This means that a system of 4 points – also named (complete) quadrangle – consists of 3 quadrigons: P1-P2-P3-P4, P1-P2-P4-P3 and P1-P3-P2-P4.

These 3 quadrigons in a quadrangle produce different Diagonal Crosspoints as can be seen in next picture.

Infovisual QG-P1-infovisual-cvt-02.png

In the same way a system of 4 lines – also named (complete) quadrilateral – consists of 3 quadrigons: L1-L2-L3-L4, L1-L2-L4-L3 and L1-L3-L2-L4.

These 3 quadrigons in a quadrilateral produce different Diagonal Crosspoints as can be seen in next picture.

Infovisual QG-P1-infovisual-cvt-04.png
CT-Coordinates in 3 QA-Quadrigons

(p : q : 0), (0 : q : r) and (p : 0 : r)

CT-Coordinates in 3 QL-Quadrigons

(–m n : l n : l m), (m n : –l n : l m) and (m n : l n : –l m)

CT-Area of QG-P1–Triangle in the QA-environment

2 p q r Δ / ((p + q) (p + r) (q + r))= area QA-Diagonal Triangle

CT-Area of QG-P1–Triangle in the QL-environment

4 l2 m2 n2 Δ / ((-l m + l n + m n) (l m + l n – m n) (l m – l n + m n))= area QL-Diagonal Triangle

DT-Coordinates in 3 QA-Quadrigons

(1 : 0 : 0), (0 : 1 : 0) and (0 : 0 : 1)

DT-Coordinates in 3 QL-Quadrigons

(1 : 0 : 0), (0 : 1 : 0) and (0 : 0 : 1)

DT-Area of QG-P1–Triangle in the QA-environment

S / 2

DT-Area of QG-P1–Triangle in the QL-environment

S / 2

Properties
  • Note: The collinearity of QG-P1, QA-P3 and QL-P1 is discussed at [34], QFG-messages #2987, #2989, #2990, #2992, #3000, #3009, #3011, #3027, #3029 and proven synthetically at [60], page 150 (O ~ QA-P3, R ~ QG-P1, Mr ~ QL-P1).
  • QG-P1 is the point with minimal sum of distances to the vertices.
  • QG-P1 is the Railway Watcher (see QL-L-1) of the 1st and 2nd QG-Quasi Euler Line QG-L4 and QG-L5 (note Eckart Schmidt).
  • QG-P1 is the Diagonal Crosspoint of the 2nd Quasi Incenter Quadrigon (explanation “2nd Quasi”, see QG-P8).
  • QG-P1 is the Isogonal Conjugate of QG-P16 (Schmidt Point) wrt the Miquel Triangle (QA-Tr2). (Eckart Schmidt, November 26, 2012)
  • The Polar (see [13], Polar) of QG-P1 wrt any inscribed or circumscribed conic of the Reference Quadrigon is the 3rd diagonal QG-L1.
  • The Polar (see [13], Polar) of any point on QG-L1 wrt any inscribed or circumscribed conic of the Reference Quadrigon is a line through QG-P1.
  • The QA-Orthopole (QA-Tf3) of QG-P1 is a point on the Newton Line QL-L1.
  • The QA-Möbius Conjugate (QA-Tf4) of QG-P1 is a point on the line QA-P4.QG-P18.
  • The QL-Clawson-Schmidt Conjugate (QL-Tf1) of QG-P1 is QA-P4.
  • When the Reference Quadrigon P1.P2.P3.P4 is convex, then Area(QG-P1.P1.P2) * Area(QG-P1.P3.P4) = Area(QG-P1.P2.P3) * Area(QG-P1.P4.P1). See [41, pages 27,28].
  • The circle defined by the 3 versions of QG-P1 (QA-Ci1) in a Quadrangle is incident with QA-P2 and QA-P30.
  • The Triple Triangle of QG-P1 is perspective with all QA-Component Triangles (see QA-Tr-1 for Desmic Triple Triangles).



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